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Emerging Practice in a Digital Age #altc2011

JISC Emerging practice in a digital age

Emerging & disruptive technologies – a little outside the comfort zone. A little more effort to think about how can use them well in the teaching spaces. What are the implications for supporting them institutionally … And which are students bringing in & need to be thought about.

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Discussion – challenges:

  • Not great support for ‘everyday’ tools let alone disruptive
  • Thinking e,g, phones are just for ‘social’
  • Access (not all have tools)
  • Understanding individual/work tools (blurring) – not wanting to give out nos
  • Seen as gimmick/fad
  • Lack of funding to support – resources
  • Expectations of staff/students in using tools – not all same
  • Lecturers – skills (apparent) time & interest
  • IT department
  • Different devices … What is common?
  • Senior manager ignorance
  • Stability of the technologies
  • Managing change – turning negatives to positives

Drivers for change

  • Increased personalisation and choice
  • New markets
  • £££ pressures (look at new partners)
  • Changing behaviours & emerging benefits
  • Students know what’s out there – rise in social/collaborative learning

Core Challenges

  • Digital literacies
  • Specialist support
  • Leadership & vision
  • Re-engineering structures, strategies & policies

Case Study: Linking learning to location – University Campus Suffolk (Andy Ramsden)

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Using QR codes. Small project to get people do/talk – just get things going to be able to build upon. Low threshold application (he’ll find a URL later … Uses something like Google to create the quiz in the background… See photos). Do self, if works, then can start to talk at a higher level & get IT involved… And people start to come to see what you have done & know you’ve solved other problems so ask about next problem. (See example of a tour)

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Collates answers from a walk outside – then can use the answers to feedback (feedback loop) & fill in the gaps.

In under 150 words – think of teaching & learning applications of this …

  • Exploring your campus for induction
  • Location based – ensure they have to check in/answer a question
  • Give an audio/video feed alongside eg Shakespeare/Chaucer/language
  • Field trip … Treasure hunt
  • Video adventure – find QR codes – changes direction of where go .. Physical spaces (or paper?)
  • Orientation of the lab – show how to use tools (but risk assessment – need physical sign off)
  • Promote awareness e.g. Had students with a task to raise awareness of the alternative vote – encourage them to use…
  • Face painting a QR code on …
  • QR code artwork … (build into uni logo)

See: http://tinypaste.com/788d5

A message to remember

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Lots more in the guide. Organisation has to be the engine that drives things forward. Slides, etc. are here.

This blog entry was written live in session, with photos/headings added afterwards.

By Digital Fingerprint

Digiexplorer (not guru), Senior Lecturer in Digital Marketing @ Manchester Metropolitan University. Interested in digital literacy and digital culture  in the third sector (especially faith). Author of 'Raising Children in a Digital Age', regularly checks hashtag #DigitalParenting.

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